Community servers are the backbone of the game, and can change every aspect of it to provide wildly different experiences. Space Station 14 is open-source and extremely extensible. The story of the station's collapse is in the hands of its players, and each round is an intense, immersive experience that will leave you wanting more. Will you patch up the medical bay after an asteroid punches a hole in it, or fight for control when the captain gets murdered by revolutionaries? Do you break out an unjustly imprisoned clown, or sit back at the bar and serve drinks without a care in the world? Your duties guide you through rich interactions with complex mechanics, whether you're managing your inventory, setting up the reactor, or flushing yourself down the disposal tubes.Īs disaster, incompetence, and sabotage strike the station, the tension rises - opening up emergent situations that force you to make hard choices. Your custom character can spawn as one of dozens of crew and enemy jobs, ranging from engineer to captain, or even a traitor, each with its own unique gear. Immerse yourself into your role, tinker with detailed systems, and survive the chaos in this round-based multiplayer role playing game. “We plan to post regular progress reports about the current state of the game on our website, Discord, and of course the Steam Community.įurthermore, anybody can contribute! Space Station 14 is open source, so if you have some basic developing talent, you can probably help out! For those who can't, we of course listen to feedback on platforms like Discord and appreciate feedback or opinions about even the smallest of decisions.”Ībout This Game Space Station 14 is inspired by the cult classic SS13 and tells the story of an ordinary shift on a space station gone wrong. How are you planning on involving the Community in your development process? It's free in Early Access and will stay free when we leave Early Access.” “Space Station 14 is and will always be completely free, and this will not change. Will the game be priced differently during and after Early Access? “Every job has their basic content and tasks laid out for them, Traitor and Nuclear Operatives game modes have been implemented, and the basic round game loop is in place.” What is the current state of the Early Access version? “We intend to have fully decided on interaction mechanics and interface design, on top of, of course, having more content like jobs, antagonists, maps, random events. How is the full version planned to differ from the Early Access version? For these reasons, we cannot give an estimate of how long the game will stay in Early Access.” “Contributors come and go, and being in Early Access allows us to take our time shaping and polishing the game. We want to release into early access to get people actually playing the game, both as a means of getting feedback, and to also build a bigger community around the game.”Īpproximately how long will this game be in Early Access? “While the game is far from "complete" (content, polish, bugfixes.), we do believe it is playable and enjoyable in its current state.
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